------------------------------------------------------------ Trimensions wtsoftware / thread Requires installed DirectX 7 and Windows95/98/98SE/98ME/2000 ------------------------------------------------------------ the credits: source, keyframe: thread (thread@wtsoftware.de) sound: joshi (jb@linuxmail.org) beta testing: jazz (jazz@haujobb.de) http:// www.wtsoftware.de using: BASS 0.8a - Copyright (c) 1999-2000 Ian Luck Information: Trimension was completley written in DirectX 7.0a Immediate Mode. Compared to OpenGL I had to invest much time in the Setup Routine, checking for supported texture surfaces display modes and such things. If you program DirectX you know what it meens to get things compatible on different graphic boards, chipsets and operating systems. I used the window mode only for debugging and things like that...i think that demos should be watched in fullscreen (the default setting in Trimension). Hardware Requirements: TNL Hardware is not duty but with other chipsets some scenes are not rendered correctly. The following Boards have been tested with Trimension: Geforce / Geforce2 (Excellent...Impressive) TNT2 Chipset (OK) Matrox G400 / G200 (OK) Intel 810 / 815 (OK) ATI128 (works...) I programmed and tested this Demo with the NVIDIA Display Driver for Windows 2K (Detonator) version 4.12.01.0631, 09/20/2000 on a Geforce2. Adapters supported ------------------ NVIDIA RIVA TNT NVIDIA RIVA TNT2 NVIDIA RIVA TNT2 Pro NVIDIA RIVA TNT2 Ultra NVIDIA Vanta NVIDIA Vanta LT NVIDIA RIVA TNT2 Model 64 NVIDIA RIVA TNT2 Model 64 Pro NVIDIA Aladdin TNT2 NVIDIA GeForce 256 NVIDIA GeForce DDR NVIDIA Quadro NVIDIA GeForce2 MX NVIDIA Quadro2 MXR NVIDIA GeForce2 GTS NVIDIA GeForce2 Pro NVIDIA GeForce2 Ultra NVIDIA Quadro2 Pro