arbo by crolyx (xiod(code,music)+arteuxx(graphics))
presented at chaos constructions 2025, st.petersburg, russia


(xiod) - be gentle on us, it was a long 19-year break from anything demo-related (oh well.. that's life!)

I am so happy to have this project done (of course, in haste, we have implemented a fraction of the original ideas or/and details, but I guess... that's life)

(to speed things up) we are hosting everything in the unity environment - but we are not using any of unity's (special) functionality, or components, or assets, or anything - it is a bare project with everything done in our own code - no time to write initialisation stuff :)

nothing is optimised or tested, it is choking on mesh updating (all meshes are software-generated)

have fun!
