¿ Ú ÚÄÄÄÄ¿ Ú ÚÄÄÄÄ¿ ÚÄÄÄÄ¿ Ú ÚÄÄÄÄÄ¿ ¿ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ÄÄij ³ ³ ³ ³ ³ ³ÄÄÄÄÙ ³ ³ÄÄÄÄij ÀÄÄij ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ Ú´ Ù À ÀÄÄÄÄÙ ÀÄÄÄÙ ÀÄÄÄÄÙ À ÀÄÄÄÄÙ À Ù Ú´ ³ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Version 0.0 Alpha Player by Zak McCracken of HoloF/X Original PROTracker Routines by Sourcer/TCB (c) 1992 HoloF/X Productions 0.0 Loading and using HoloPlay ------------------------------- To Load HoloPlay, Make sure that HoloPlay is copied to the directory where your Amiga Modules are. The directory that I use is called TRAK2 When you have copied the program to your module directory. This is the format in which the program will be run: Usage: HP (Extension needed!) When the program is run, It will ask you some questions about your sound system setup. Most people will probably select Soundblaster if you Have a Soundblaster, or SoundBlaster PRO, If you have the stereo Version of the card. Then it will ask you the I/O Address if you selected a sou ndblaster card. If in doubt, Select 220. Then it will ask you your Inter- rupt setting, If in doubt, select IRQ 7. Then it will ask this for all cards. The SAMPLE RATES!, The following chart will help you decide the sampling rates. 4000 hz: For REEEEEALY slow CPUs 8000 hz: Also for REEEEALY slow CPUs 12000-14000 hz: 286 CPUs 16000-20000 hz: 386 CPUs (Some really fast 286 CPUs) 24000-32000 hz: 386 CPUs (Sample rates above this not supported by SBlaster) 36000-65999 hz: 486 CPUs (and 386DXs with Cache) Sampling rates above 20000hz are NOT supported by original Soundblaster Sampling rates above 44000hz are NOT Supported by Soundblaster PRO This should help, If in doubt, Trial and error will determine the sample rate. If the music is slow and the pitch is real flaky, and the dB meters are dragging, try a slower sample rate. Then the mod will load, the dB meters will start flickering and sit back and Enjoy the excellence of Digitally sampled music! The Module WILL loop, so, to stop, press ANY key on the Keyboard. 0.1 What are Amiga Modules? ----------------------- An Amiga module is a module that has digitized samples in- cluded in the file. It is NOT FM Modulated music. So the "Computerish" sound is non-existant. You get high fidelity music that sound real, BECAUSE THE INSTRUMENTS ARE REAL! Amiga modules are usually created on an Amiga Computer, Such as the A500, using a program such as NoiseTracker/Soundtracker(uggh) or PROTRACKER!(YAY!). The latter Protracker is the best module type that this player will play. Protracker has many more F/X, compared to the carbon copy Soundtracker/noisetracker programs, Such as Tremolo Enhanced volume slides, etc. There are various composers for IBM systems with a soundcard such as a Soundblaster (or a Pro). Such as the Protracker Compatible Whacker Tracker, (Which is what the skeleton playing routines R from) or other trackers such as Tetra Compositor, and BPT, (Although Whacker Tracker iz da best!) 0.3 Where can I get Modules?! ------------------------- Everywhere, on BBSs across the US and Europe. Here are a few numbers I know of: My BBS, Zak's Place: (817)-567-3319 14.4k HST!!!!!! all other bauds accepted Using Wildcat 3.50m Software. Nak Attack VII, My Dad's board: (817)-567-6366 16.8k HST!!!!!! all other Bauds Accepted Currently using Opus-CBCS 1.03, Upgrading to Wildcat 3.50m 0.4 Credits ------- This Player (c) 1992 Zak McCracken/FC.ELITE.HF/X The original PROTracker routines (c) 1992 Sourcer of The Codeblasters Soundblaster and the PRO are a Copyright of Creative Labs Inc. IBM is a copyright of The International Business Machines Corporation Amiga is a copyright of Commodore Business Machines Inc. PROTracker is Copyright (c) 1990 the Freelancers (Totally Kewl Guyz) Noisetracker is Copyright (c) 1989 Mahoney and Kaktus SoundTracker is Copyright (c) 1989 (?) 0.5 Where can I be reached? ----------------------- I can be reached at this address and Phone Number Zak McCracken/FC.ELITE!HF/X 710 Magnolia Jacksboro, TX 76458 USA or at my Phone # (817)-567-5808 24hrs. l8r Dudes :)