-Start-of-Demo-News-#71------------------------------------------------------- ______/\___________________________ __ ________________ ___ /\_______ \____ \ ________ _ _ ______ \ / \| \ ________ | \/ ______/ / | \ _) \ \_/ \ | \ / \ \ _) \ | \______ \ / | \ \ | \ | \/ \ \ /~\ \ / \ \_____ /_______/___| /________/\____\_____/_______/_________/________/ ===\_____/============|____/========================================[+tZ^]== ISSUE #71 November 20, 1994 - November 26, 1994 DemoNews is a weekly publication dedicated to the demo scene. It is produced at the Internet FTP site ftp.eng.ufl.edu (aka HORNET). This news- letter focuses on all aspects of demos and demo-making (including music, art, and coding). ALL are welcomed to contribute articles, rumors, adver- tisements, etc. ============================================================================== .--- .---. ----- .--- ----- .--- | | | |\ | | |___ |\ | | |___ | | | | \| | | | \| | | `--- `---' `--- `---' ============================================================================== Section 1.............Standard Information --> Who Are We? Section 2..........................General --> Streamlining HORNET NAID Section 3............DemoNews Advancements --> WWW + Hypertext Section 4......................New Uploads --> New Files for the Week Section 5.................Musicians Corner --> Interview with Basehead More Fast Tracker ][ Section 6....................Coders Corner --> Denthor's First Article Section 7...................Artists Corner --> New Files, New Articles Section 8....................Escape DemoCD --> The FINAL Chapter Section 9...................Advertisements --> (none this week) Section 10....................Miscellaneous --> /music Restrictions Section 11.................Closing Comments --> Quote for the Week ============================================================================== ((Section 1...Standard Information)) ============================================================================== "HORNET" is the name of an FTP site on the internet. It is a place where people upload and download files. However, HORNET has grown much larger since it was first created 2.5 years ago by Dan Wright. Now HORNET releases a weekly newsletter called DemoNews, and is starting to offer other services. HORNET specializes in the "demo scene", and files that are re- lated to demos, coding, music, or graphics are welcome. Officially: Site Name : HORNET Address : hornet.eng.ufl.edu (128.227.116.7) Location : Florida, USA System E-Mail : dmw@eng.ufl.edu There are currently 16 active demo-operators at this site: Name Position Address --------------------------------------------------------------------- GEN|CHRISTOPHER G. MANN COORDINATOR r3cgm@dax.cc.uakron.edu |Dan Wright (none) dmw@inca.gate.net |Jeff (White Noise) DNADVANCE jeff@ego.psych.mcgill.ca |Kim Davies DNDISTRO kimba@it.com.au |Burning Chrome DEMOBOOK? bchrome@foley.ripco.com |Styros LINKMAN iq23@jove.acs.unt.edu DEMOS|Mike DREVIEW weis@elf.stuba.sk |Brenton Swart (Zenith) DREVIEW bswa1595@pilot.stu.cowan.edu.au MUSIC|Ryan Cramer MARTICLE rcramer1@osf1.gmu.edu |Per-Ivar Knutsen MREVIEW perk@stud.cs.uit.no CODE|Grant Denthor CARTICLE denthor@beastie.cs.und.ac.za |Diego Roversi CREORG piu1766@cdc8g5.cdc.polimi.it |Andy Younger (King Tech) CMOVER aiy@mundil.cs.mu.OZ.AU |David Thornley (Metal) CREVIEW dthorn@gco.apana.org.au ART|Jester ARAY jester@rbg.informatik. | th-darmstadt.de |Stony AHAND p.vanmun0@hsbos.nl |Jason (Cavalier) AANSI cavalier@shadow.net This site is mirrored by the following ftps: FTP Name IP Address Country -------------------- -------------- --------- ftp.uwp.edu 131.210.1.4 USA ftp.luth.se 130.240.18.2 SWEDEN ftp.sun.ac.za 146.232.212.21 S. AFRICA ftp.uni-erlangen.de 131.188.2.43 GERMANY ftp.uni-paderborn.de 131.234.10.42 GERMANY ftp.cdrom.com 192.216.191.11 USA You can subscribe to this newsletter by mailing listserver@oliver.sun.ac.za and putting "subscribe demuan-list your_real_name" in your message. The listserver is what sends out this newsletter every SUNDAY morning. kimba@it.com.au is the keeper of the listserver. If you have any questions about subscribing to DemoNews, write to him. For those who use the GUI environment check out our DN.HMTL in the /demos/news directory. The URL is ftp://ftp.eng.ufl.edu/demos/news/DN.HTML ============================================================================== ((Section 2...General)) ============================================================================== It is going to take several weeks before everyone is ready to do their jobs here on HORNET. I only have 28 hours in a day to work with (we worked on a new time compression algorithm in Computer Science class this week). Denthor and Ryan Cramer are now both writing articles for DemoNews on a regular basis. My next step is to get the Link-Manager set up. I have been preparing a "How to Run HORNET" document. This should be finished up early next week. Once this is out, people working on this site should have a better idea on how to do things. There will be space limitations for each section from now on. We keep running out of room. This is out of my control. To help compensate, I will be setting limits like /music directory must be under 70k. If a directory goes over the limit, then the oldest thing in there will be deleted. I will be putting more responsibility on Ryan Cramer and Denthor and taking a couple of people of the "active demo-operators" list. Solutions to problems require thought, not brute force. ------------------------------------------------------------------------------ (NAID - North American International Demo Festival) ------------------------------------------------------------------------------ Main Organizers : Mr. Khan The Veritech Knight Midnight Sun Struk Spelljammer Introduction ============ You are reading the official invitation text-file to the North American International Demo Festival held at Edouard-Montpetit College in Longueuil, 15 minutes from the well known city of Montreal,in Quebec, Canada. Prepare for *the* most INCREDIBLY HUMONGOUS AND EXTRAORDINARY event ever held ...in Montreal that is. For those who ever dreamnt of attending a big demo festival, (on this side of the ocean), this is the closest you'll ever get without having to learn any finnish :) . The event will last 2 days , Saturday the 15th of april from 10am till Sunday the 16th 8pm.Ticket cost is 5$ (YES, ONLY -5- canadian dollars) or 6$ at the door. This price includes all the services < still being debated, probably 7 for people who bring computers/stuff and sleep there. > 'cept for food. All profits go to charity. Oh BTW, girls get in free so bring your girlie friends along.. < Probable > There will be on-site at the festival (in no particular order..) : o Demo/intro/music/gfx compos w/prizes o Lotsa space for everyone(capacity is around 1000 people+computers) o Easy access to water,bathrooms o electricity for everyone o food o lotsa comfortable sleeping places (Bring your own sleeping bags) o First-Aid available on the site 24h/day o Shareware NetDOOM < Not 100% sure, only if legal... ? > o Humongous Dolby Surround sound system o Humongous screen o Diskthrowing competition o Dinosaur museum (Come show-off your PC junior,XT,etc.) o On site programming/music making/gfx drawing o Synchrobot light systems o Olympic-sized pool. < Thats pretty sure > For more info: - Call the NAID hotline NOT-UP-YET! (starting in ??? ) and leave a message w/ your number and we'll call you back. - Call The Robotech Factory 514-465-3408 and leave the necessary feedback. - Contact The Veritech Knight or Khan on any board. - e-mail naid@ebsco.com To get a ticket & nfo : Send 5$ (check payable to Etienne Caron) < ????? > to this address: 607 Place Soulanges Brossard, Que Canada J4X-1L8 Don't hesitate to call /write for nfo. We want don't want you to get lost..:) Composition rules ================= Demo/Intro Compo ---------------- The Demo's size must not exceed 3 megs (100k for intros).There is no time limit,but it shouldn't last an eternity. The Organizers reserve the right to skip a given part if they judge that it is best for the public (15 minutes of vector balls could put anyone to sleep). All demos will be run, by default, on a choosen computer with a Gravis UltraSound card (512k) or SoundBlaster Pro. If for some reason you want it to be run on your own computer, notify us when entering your submission to the compo so that the techs can hook it up properly. Music Compo ----------- All the songs will be played by default on a choosen computer with a Gravis UltraSound card or SBpro via Dual Module Player. If you have a file format DMP cannot play or you don't want to use DMP to play it, be sure to have your own player. There will not be a seperate compo for multi-channel and 4 channel songs.Song length cannot exceed 6 minutes. Limit one song per person. Graphics Compo -------------- All graphics must be "hand drawn" (so to speak). No ray-traced,scanned images.Maximum resolution is 640x480x256 Bring your own viewer if CSHOW cannot display your file. Limit one pic per person. < Prizes will probably be >much< bigger, things have changed... > Prizes: Demo Intro Music Graphics 1st place 200$ 100$ 50$ 50$ 2nd place 100$ 50$ 30$ 30$ 3rd place 50$ 30$ 15$ 15$ ==== ==== === === 350$ 180$ 95$ 95$ = 720$ < Anyways, if ya have any questions, go ahead... lotsa details will change but it's an upgradable list, not a downgradable one :) > [SNOWMAN] I will definately be attending this event. Currently, I am deciding which compo's to enter. Too bad they don't have an "Organizing Compo." I think I'd do fairly well in that one. :) ============================================================================== ((Section 3...DemoNews Advancements)) ============================================================================== (A Message from White Noise) ------------------------------------------------------------------------------ [Jeff, I hope you don't mind me sticking this letter in here. -- Snowman] > I don't believe that I have ever contacted you before. From now on I > will go ahead and add you to the list of people who help keep hornet in > order. I think only a couple of terminals at our school can read > something like the HTML. I have NO idea how it works. Sorry Christopher, I haven't been very clear from the start. I had taken for granted Dan had let you in on this, but as I felt, he didn't. Not that he had to anyways. Let me therefore introduce myself and my work properly. I am Jean-Francois (aka Jeff) Poirier, also known as White Noise. I've been around demos ever since they started on the C64. I am quite active on IRC and am a music composer on the IBM PC. The whole DemoNews/HTML project is a parallel project to DemoNews that started a few weeks ago. HTML stands for Hyper Text Markup Language and is the command structure used to create World Wide Web documents. A few weeks ago, I was looking at DemoNews and telling myself "darn, there's GOTTA be a way to push DemoNews one step further in multimedia. I mean, it IS a newsletter cetnered on multimedia demos from the start, ain't it?" At the same time, I was discovering Mosaic, the WWW and HTML. I therefore started experimenting with HTML and DemoNews. The result is DemoNews/HTML, which is ON Hornet, accessible via the URL given in DemoNews itself. Now I currently am not satisfied with the look I gave to DemoNews/HTML, since I retained all the ASCII logos and everything, and since it all is in one file. In other words, I adapted DemoNews to the highway, but left a LADA engine in it. Thus, in the past few weeks I started rethinkng the entire DemoNews/HTML venture, and started looking at how I could turn in into a real WWW publication, using multimedia nad all the possibilities HTML offers. I started working on a new structure for the document as well as grafx. What I am going to do, since you didn't know the project even existed, is finish the product this week and send you a document summarizing the entire design of the thing. I am thinking about a graphical DemoNews (including snapshots from products and demos mentionned, links to description pages (for groups, ie links that give info on any existing group)), linked to the WWW, exploiting all of the available facilities of the web. That, briefly summed up, is the DemoNews/HTML project. jeff, aka White Noise. ============================================================================== ((Section 4...New Uploads)) ============================================================================== FILENAME.EXT LOCATION DESCRIPTION ------------------------------------------------------------------------------ Next week, we will start adding file sizes along with file names and descriptions. Also, we will no longer be posting which files were deleted. If your brand new upload was deleted, assume it was either corrupt or not appropriate for this site. If your upload was old, assume we ran out of room and had to delete it. .-----------. | --DEMOS-- | (all locations start with /pub/msdos/demos...) `-----------' acme-pce.zip /alpha/NEW Acme's Peace 32k intro. Pretty good. GUS digilab.zip /alpha/NEW Digital Labratory's BBS intro. g-proba.zip /alpha/NEW General Probe invite intro by Adrar desigsn. SB ignite.zip /alpha/NEW Xtatic's 1st demo. Very SLOW, nothing new-GUS/SB nutra.zip /alpha/NEW Jamm's Nutra Sweet intro. 2nd place at NL party. popwave.zip /alpha/NEW Priest of Power "wave" intro..just a scroll? SB tremble.zip /alpha/NEW DWHURL's bbs intro for TREMBLE. No sound. uwloader.zip /alpha/NEW Underworld's BBS intro. No sound. yes.zip /alpha/NEW DWHURL's bbs intro for YES bbs. No sound. Lots of BBS intros this week and none of them stand out as being anything amazing or new. The best of the lot this week is ACME's "PEACE" intro. .-----------. | --MUSIC-- | (all locations start with /pub/msdos/demos/music...) `-----------' cursor .zip /disks Deviation by Precursor offset .zip /disks Offset by Null-Numb-Nothing sampled .zip /disks Sampled at Home klf-vrtx.zip /klf Eternal Vortex 2.0 by Khyron daement .zip /songs/ft2 Daement by Reglage vallmids.zip /songs/midi Two GM files by Ville Vallas dzone .zip /songs/mod Danger Zone by HMW foot_mod.zip /songs/mod Foot by Lord Toad kt-aspir.zip /songs/mod Aspirations by Kitsune/Oxygen kt-perpe.zip /songs/mod Perpetual by Kitsune/Oxygen sunset .arj /songs/mod Sunset by Jase bc_love .zip /songs/s3m Love Me With All Your Heart by Baron drm-had .zip /songs/s3m Dream by Hadji simpler .zip /songs/s3m A Simpler Time by The Charlatan sions3m .zip /songs/s3m Sions3m by Kevin crn_crys.zip /time Crimson & Crystal by Fortunato .----------. | --CODE-- | (all locations start with /pub/msdos/demos/code...) `----------' We code uploads will continue to build until I get someone to go through and move them. This will probably happen in the next 2 weeks. .----------. | --MISC-- | (all locations start with /pub/msdos/demos...) `----------' imp8fix.zip /diskmags Fixes Imphobia #8's GUS address problem. nadd_v10.zip /misc Excellent DEMO REVIEW database with screen shots of 75 demos, reviews and ratings. GET IT! platin13.exe /diskmags Platinum #13. A dismag from Germany in German. smeagol.zip /groups/paranoids Final version of their ASM'94 graphic pic. [New for this week] cyber2.arj DELETED Some kind of wolf3d like cursor moving thingy. parrot03.zip /diskmags Another kick ass issue of Parrot...GUS...boy, I gotta find time to read all these diskmags... ============================================================================== ((Section 5...Musicians Corner)) Ryan Cramer [Iguana/Renaissance] ============================================================================== .___ __ ____ ____.__ Music Article 1 of 2 | | _____/ |_ __________\ \ / /|__| ______ _ __ | |/ \ __\/ __ \_ __ \ Y / | |/ __ \ \/ \/ / | | | \ | \ ___/| | \/\ / | \ ___/\ / |___|___| /__| \___ >__| \___/ |__|\___ >\/\_/ \/ \/ \/ Interview: Basehead of Imphobia/Cascada, KLF, and iCE ------------------------------------------------------------------------------ This week, I'm doing an interview with Basehead of Imphobia/Cascada. He was previously a member of the demogroup Mental Design, and is the most recent member of Imphobia/Cascada. Most of his newer stuff is not released because its all been done for various productions and such, but you'll be hearing a lot from him in the future. I've been hearing some of his "beta test" songs, and I think that they are fantastic. From the stuff that I've heard, Basehead is one of the top musicians in the scene. One of his more recent songs called "Forever" appeared in the music disk called Epidemic (which you should have all checked out last week, =). Basehead's music sets him apart from other musicians in the scene because most of his stuff is VERY unique. If you've heard his stuff, you know that he's got his own style. Much of his music has a very newage and ambient feel to it. I would also consider Basehead to be the master of percussion. Here's the interview conducted on 11/19/94: [start of interview with: Basehead of Imphobia/Cascada] RC: How did you get interested in tracked music? What sort of music background do you have? BH: Hmm.. let's see, going way back to the C64 days, and SID tunes.. when i was much, much younger, the son of friends of my parents was big into the C64 demo scene (i'd say this was '86-'87), and he hooked me up with a whole variety of stuff.. disks of songs, demos, bootintros, etc.. That was the beginning of things.. of course when you first see/hear this kind of stuff, you never think it's possible that you yourself could get into doing it. So.. time passed, a few years later i got an Amiga 500.. looked at tons of demos, heard tons of songs on it.. spent hours attached to it. At this point, i had never called an LD board, and all the stuff i got had been obtained from a few local boards, and sent on disks by the same guy who had given me stuff in the first place. Again, i didn't attempt anything myself, just admired the work of others. Finally, in the spring of '93, i got my first PC.. 486/50, which was a fantastic computer for the time. SBPro came with it.. i figured, hey, there's gotta be a scene on this platform too, right? So now that i had a bit more money, i made some LD calls.. got onto boards that were stockpiled alot bigger than anything i could find locally, and got to experience all the glory (pffft) of renaissance and future crew demos. I was not as impressed with 'em as some people were, because i was used to the higher caliber demos and productions coming out of the amiga scene.. but i thought it was interesting that things were starting to get serious over here too. Sooo, after all this interest in demos and tracked music became too much to hold back on, i searched out for a good tracker.. i was gonna start doing this shit myself. Anyway, i got FT (the original).. and couldn't believe how much of a piece of junk it was (or so i thought..) I had tons of musical training in real life, and i couldn't see how one could get used to composing music looking at little numbers and letters in rows. Looked too much like debugging a file to me =) So i gave up on that.. and came upon the only sheet music tracker (to my knowledge).. KingMod. This thing i could get used to, and though i didn't know how shitty it was at the time, i could actually DO things in it. With all its bugs, i give it credit for getting me started.. and i think alot of you would be surprised at the quality of the songs i churned outta that thing. In fact, about half of my released songs were made in it.. i didn't compose with anything else until ST3 was finally released earlier this year. RC: What music would you say your most influenced by? Either from CDs or MODs, etc? BH: Well, it depends alot on the style i'm writing. When you're talking about dance music, i'm more influenced by other mod writers.. because i believe some of the best dance hybrid styles are written by tracking musicians, and i enjoy them alot more than most of the commercial shit. However, artists like Orbital, The Orb, Spooky, etc.. have influenced me in that style. I listen to alot of jazz, funk, and real mellow music, too.. this is what has influenced me in most of my other trackings. Also, i get inspired from fooling around myself on a piano.. i've been formally trained for 12 years. Although the mood and style have been influenced more by outside listening, the tracking technique and tricks, and stuff like that has been influenced by other modules. Most of my influence comes from older amiga guys, like Groo, nhp, dizzy, etc.. as well as the god of all time, Jch (the legendary C64 SID musician). RC: Now that you've joined Imphobia/Cascada, what plans do you have for the future? (any productions?) BH: Well, Darkness tells me impcda is looking for a new coder, and once that is obtained, they will get back to work doing some demos and other productions. Currently, i'm trying to get a tiny chiptune together for a bbs intro they're releasing, as well as working on songs for a musicdisk (there is no tentative release date, so don't ask =) Besides continuing in the demo scene, which i'm sure i'll do for a while yet, i want to get into commercial things.. maybe movie soundtracks, etc.. RC: You obviously are interested in lots of different styles of music (ambient, techno, newage, demo music, etc), what would you consider to be your favorite type of music to write? BH: Truthfully my favorite style to write is what you would consider "Muzak" .. really mellow, slow, jazzy stuff. Next to that, maybe ambient, atmospheric styles. I'm really not into writing traditional "demo music" or "techno" .. because i always think it sounds like utter crap while i'm writing it.. RC: What equipment do you use for composing? (ie: what tracker, sampler, etc)? BH: Well, i sample alot of sounds off of CD's.. both normal and sampled ones, using Wave for windoze (turtle beach). Often, i sample sounds at a friend's house who has numerous synths and samplers, and this is the same place i do alot of my tracking. I have been using ST3 since it came out.. it's not mindblowing at all, it doesn't have any amazing features.. but it's easy to write with, and i'm comfortable with it.. i don't plan on switching to FT2. RC: What is your list of releases, and where can we find them? BH: Truthfully, i have no idea.. =) I don't upload any of my songs to ftp sites or bbs's. The only way they've gotten around is from other people spreading them. My KLF releases can be found on freedom.wit.com (the new KLF ftp), but i don't know the directory off-hand. I've had a few songs in musicdisks and intros, and i've seen even some of my more obscure stuff on various bbs's. A friend of mine compiled a discography of my works, and we plan to set up a service where people can email us, requesting a certain work, and it will be uumailed back to them.. but this isn't finished yet. If you ever see me on IRC (#trax,#rave,#amigascne,etc...), you can ask me to send you the newest updated discography, and then you'll know everything i've released. I can also send you a song if you want a certain one.. RC: Any people you'd like to greet or additional things you'd like to say? BH: Yeah, quick greets to Majesty, Khyron, Necros, and Maelcum.. for being the cool guys that they are, and for putting up with my shit (especially Mael and Maj).. i'd just like to say in closing that people stuck on Purple Motion and Skaven (who are good composers, granted), should really examine the roots of tracked music, check out some of the classic amiga mods, as well as some of the stuff still being composed on both platforms.. even tho they may not be spread around too much. I think you'll be amazed and surprised.. and alot more inspired. You'll see where musicians like PM and Skav got *their* inspiration (and samples =) That's about it, i guess. If you want to contact me.. email me at ssn@pcnet.com, or you can call me for any reason 24/7 (not that i'll be around 24/7, but.. =) at +1-203-264-7053.. and ask for Dan (though i doubt anyone else will answer my line.) RC: Thanks for taking the time for this interview... BH: No problem.. thanks for asking. ------------------------------------------------------------------------------ Music Article 2 of 2 /~~~~~~~~\ /~~~~~~~~\ /~~~~~~\ /~~\ /~~\ /~~\ /~~\ /~~~~~~\ /~~\ /~~\ /~~\ /~~\ /~~\ /~~\ /~~\ /~~~~~~~\ ------------------------------------------------------------------------------ More on Fast Tracker II ----------------------- In last weeks article about Fast Tracker 2, one of the things that I mentioned as a problem with the tracker was the fact that I could not get my samples to sustain. I sent a message to Loot of Triton to see if he knew how I could fix this, and here was his reply: ---[begin quote]--- RC> I can't get any of my samples to sustain like they should, even when they RC> are looped. The tracker stops playing them as soon as I let go of the key RC> on my keyboard. How can I fix this? You had some serious trouble with your old samples? When you load an old sample it'll get a default envelope value (envelope no. 1) and that one doesn't have the "volume envelope" button on. So if you want to have that continous sound you must click ON the "volume envelope button", thereafter save the instrument as .XS and everything will be all right! (I hope) :] ---[end quote]--- Apparently Triton has released a number of XM modules, but I have yet to find them on the net. Below is a listing of all of the modules that Triton has recently released. If anybody knows where to find them, let me know and I will post it in next weeks demonews! Here is a listing of Triton's released XM modules (reprinted from a message by Loot of Triton). UWP_#1.ZIP XM, Intergr8d and Reconstruction XM, Holding On XM, Spectroscopy by Ube of Underworld Productions Modules By Lizardking --------------------- NEVER.ZIP XM, Never ending story/Lizardking WF-MAGES.ZIP XM, World of Mages/Lizardking CLAUSTR2.ZIP XM, Claustrophobia 2/Lizardking ARTOFCHR.ZIP XM, Art of Chrome/Lizardking Modules By Vogue! ----------------- AMB-NRG.ZIP XM, Ambient Energy / Vogue AMBLIGHT.ZIP XM, Ambient Light / Vogue AMBPOWER.ZIP MOD, Ambient Power / Vogue BEYONDRE.ZIP XM, Beyond Reality / Vogue DECLOGUE.ZIP MOD, The Decalogue / Vogue DEVLPR94.ZIP XM, Developer-94 / Vogue DONTYOU.ZIP XM, Dont you... Voguemix / vogue DREAMSDZ.ZIP XM, Dream of Deez / Vogue ENHANCD3.ZIP XM, Enhanced Intuition / Vogue EXPLORAT.ZIP XM, Exploration / Vogue INCINRTD.ZIP XM, Incinerated / Vogue LIQUIDAT.ZIP XM, Liquidation / Vogue LONGSTAB.ZIP XM, Longstabben / Vogue MENTALD2.ZIP MOD, Mental Distorsion / Vogue MORPH2.ZIP XM, Metamorph Part II / Vogue OBLITIRT.ZIP XM, Oblitirator / Vogue REALITY.ZIP MOD, Reality / Vogue UNWHEEL.ZIP MOD, Unwheel / Vogue WORLDMIX.ZIP XM, World of Fantasy / Lizardking 8 chn. XM remix by Vogue. ZONEDISR.ZIP XM, Zone Disrupter / Vogue [end of list] Apparently TRITON will be releasing a Fast Tracker II FAQ (frequently asked questions) very soon called FT2FAQ10.ZIP. Keep an eye out for it. If I get a hold of it, I'll stick it on hornet right away. Special thanks to Loot of Triton for the information on FT2. After another week of screwing around with FT2, I'm still having trouble getting used to it. I guess that for the time being, I still prefer Scream Tracker ]I[. What does everyone else think? Please send me some feedback and I'll post the results in next weeks music section. ----------------------------------------------------------------------------- Special thanks to HeatWave for the ascii logos. Thats about everything for this week. Until next time... Ryan Cramer Iguana/Renaissance rcramer1@osf1.gmu.edu - George Mason University, Fairfax VA ----------------------------------------------------------------------------- ============================================================================== ((Section 6...Coders Corner)) Denthor [Asphyxia] ============================================================================== Hi there everyone. As you probably read last week, I will be writing a column here each week, My name is Denthor (in Real Life : Grant Smith), and.. and ... I am a democoder! (People around the room stand up, slap me on the back. "Admitting it is the hardest part" "It is cureable" "There is always hope") Anyway, you may have seen my work in the various Asphyxia Productions, forefront of which are Psycho Neurosis and the Asphyxia VGA Trainer Series. There is still some confusion as to what I will be writing here. The way I got this column was as follows : Christopher : I want someone to write a column. Denthor : Me! Me! Pick me! Christopher : Hmm... who should I pick ... Denthor : Me! Me! Christopher : Oh, well, I guess it will have to be Denthor. Denthor : Yaaay. Two days later ... Denthor : Errrm, Christopher, what am I supposed to write for this thing? Christopher : You decide, Denthor : Your'e joking. What should I write. Christopher : Think of something. Denthor : Should it be a heavy code thing? Each week a "So all you have to do is plug the above through a reverse warped inverse matrix with a bit of noise and you will have a triple hypertext plasma" Christopher : Errrm.... Denthor : Or just a discussion? "Hi, I'm Barney the Denthor; Today we learned a valuable lesson about code sharing." Christopher : NO! Er, I mean no. Just ramble on about something. Denthor : Oh goody, I am good at that. Christopher