+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ . . . · ... : -« DiGiTaL »- `::. .--. | ________ __________________`::. ___________________/ | | _\ \_/____/ _____/_.../.::.._\.__ _ \_ / | |/ _ / / \ / / ·:: / / _ _/_____| /_____ / / / / / / ::'/______/ /_____/ /| | \____/____/\_______/____/ .::' \_____/HTW \_____/ | | ::;... ...· . .| | `:::::::' . ...· | | ________ _________ ________ ________ `:. .::' | | _\ \__\____ _ \__\ _ \__\ \_`:: .::' | |/ ___/ / / / _ / `::.::' | /_____ / /______/ /_____/ /_____ / / :::' | | \____/ \____/ \____/ \____/ .::' | | \ / . .::' | | -« CaNDy »- \/ `·.. ..:·' | `------------------'\ `::' | `----------------------------------------' »»· 7 CD-ROMS On-Line : 3 GiG HD : A4000/040 + WARP ·«« »»· A 100% LEGAL SCENE BBS, Keeping The Scene Alive ·«« »»· 2 Node RingDown : 0191 232 5527 : 28.8ds ·«« »»· HYBRID : RED DEVIL : REFLEX : B-REAL : DENNIS T : HoTWire : ZYGOTE ·«« »»· Expanding Fast Get on board and be part of the NEW Generation ·«« " This is an Incredible Board, it`s gonna be big, very BIG " - HTW +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ @BEGIN_FILE_ID.DIZ Assembly Organizing brings you ÛßßßßßßßßßßßßßßßßÛÛÛÛÛÛÛÛÛÛÛÛ Û ÜßßÜ Ûßß ÜßÛßÜ Û Û Ü Û ÜÜÛÛ Û ÛßßÛ ßßÛ Û Û Û ÛÛÛÜÜ Û ßßÛÛ Û Û Û Û Û Û Û Û ÛÛÛÛÛ ÛÛÛ ÛÛ Û Û Û ÛÜÛ Û Û Û ÛÛÛßß Ûßß ÛÛ ÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÛÛÛÛÛÛÛÛÛÛ þþ PREINVITATION INFO FILE þþ@END_FILE_ID.DIZ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ÜÛÛÛÛÛÛÛÜ ³ ú ùú A S S E M B L Y ' 9 5 úù ú ³ ÛÛÛÛßßßÛÛÛÛ ³ ³ ÛÛÛÛÜÜÜÛÛÛÛ ³ Helsinki, Finland, 10th - 13th August ³ ÛÛÛÛÛÛÛÛÛÛÛ ³ ³ ÛÛÛÛ ÛÛÛÛ ³ pre-invitation info file ³ ßÛÛß ßÛÛß ³ ³ ³ ³ ÜÛÛÛÛÛÛÛÜ ³ (released 5.4.95) ³ ÛÛÛÛß ßÛÛÛÛ ³ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ßÛÛÛÛÛÜÜ ³ ³ ßßÛÛÛÛÛÜ ³ === OPENING WORDS === ³ ÛÛÛÛÜ ÜÛÛÛÛ ³ ³ ßÛÛÛÛÛÛÛß ³ You are now reading the pre-invitation info file for ³ ³ ASSEMBLY'95. The information presented in this text file ³ ÜÛÛÜ ÜÛÛÜ ³ might not be final, so please try to look for a new ³ ÛÛÛÛÛÜÛÛÛÛÛ ³ version(s) of this text file. You can propably find them ³ ÛÛÛÛÛÛÛÛÛÛÛ ³ where you found this info file, but can always find the ³ ÛÛÛÛ ß ÛÛÛÛ ³ latest ASSEMBLY '95 related files at the BBSes and FTP ³ ÛÛÛÛ ÛÛÛÛ ³ sites mentioned in the "contact information" paragraph ³ ßÛÛß ßÛÛß ³ later on in this text file. ³ ³ ³ ³ ³ ÜÛÛÜ ³ === WHERE AND WHEN === ³ ßÛÛß ³ ³ ßß ³ ASSEMBLY '95 will be held in Finland's largest ³ ³ conference centrum, namely the Helsinki Fair Centre. ³ ÜÛÛÛÛÛÛÛÜ ³ The Fair Centre is located in central Helsinki, about ³ ÛÛÛß ßÛÛÛ ³ two kilometers from the previous party place. ³ ÛÛÛÜ ÜÛÛÛ ³ ³ ßÛÛÛÛÛÛÛÛÛ ³ The party will start at 10:00 am on the 10th of August ³ ÜÛÛÛÛ ³ (Thursday) and end 18:00 pm on the 13th of August (Sunday). ³ ßÛÛÛÛÛÛÛß ³ ³ ³ The party place is very easy to find, if you take any ³ ÜÛÛÛÛÛÛÛÛÛÜ ³ train from the Central Railway station and get off on the ³ ÛÛÛÛßßßßßßß ³ next stop you will be able to see the building complex. ³ ÛÛÛÛÛÛÛÛÛÜ ³ ³ ßßßßßßÛÛÛÛ ³ ³ ÜÜÜÜÜÜÜÛÛÛÛ ³ ³ ßÛÛÛÛÛÛÛÛß ³ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÙ === INDEX === 1. How to get to the partyplace 2. Competitions 2.1. Voting system 2.2. PC competition rules (demos, intros) 2.3. Amiga competition rules (demos, intros) 2.4. Graphics competition rules (graphics, raytrace, animation) 2.5. Music competition rules (4 and 32 channel tunes) 2.6. C-64 competition rules (demos, music, gfx) 3. Prizes 4. Party features 5. ASSEMBLY '95 CD-ROM 6. ASSEMBLY '95 tickets 6.1. Buying tickets 6.2. Where can I buy tickets 6.3. Why should I buy a ticket in advance 7. Preliminary schedule 8. Disclaimer 9. Contact information === 1. HOW TO GET TO THE PARTYPLACE === You will either arrive by plane, by boat, by bus, by train or by car. If you are lucky enough to come by car, you should be able to find the party place very easily (see the maps). This year there will be enough parking space for everybody because there are no European Track & Field championships taking place and the Helsinki Fair Centre hosts one of the biggest parking lots in the whole Helsinki! If you come by plane and have lots of stuff with you, we would recommend to take a taxi, otherwise you should come by bus (cheaper). And if you come by boat (to Helsinki seaport) and have lots of luggage, take the taxi, or take a tram or walk to the Central Railway station and take any local train from there. Local area bus tickets in Finland vary from around $2 to $6 US. The taxi is of course more expensive. For example to take a normal taxi from the airport to the party place will cost one person around $30 - $40 US. But if you take the Airport Taxi, it will be a lot cheaper (half the price). === 2. COMPETITIONS === The organizers reserve the right to make any changes to the competition rules, and to disqualify any entry if it is not suitable to attend the competitions for some reason. Atleast one of the competiting team has to be present at the party place and in the case of a solo competition the competitor has to be present. All competitors have to be present at the party place in order to attend the competitions and to receive the possible prizes (or at least one of the authors of a competing piece of art). A jury composed of known scene people (maybe even you!) will select an amount of 15 entries in each competition to the finals (to be shown on the big screen to the audience). There will be different people in the PC and Amiga jurys. In the graphics competition, the ray-tracing and also in the 4kb intro competition on PC, the competition version of the entry must not display the author's name or group in any way. This is to prevent the author's name from affecting the vote. After the announcement of the results, the versions which are spread can include the author's signature. In the music competitions, we will not show the author's name while we play the song in the competition. In the graphics, music, raytracing, animation and 4kb intro competitions we will show the name of the song/picture, but only if it will not give hints on who has made it. "Maximum running length" below is only the amount of time we will show a particular piece of art on the big screen. The demos/intros will have to run without ANY user interaction once started (although there can be a setup screen). All demos, intros (4kb, 40kb and 64kb), pictures, songs and animations (i.e. everything) will be spread at the party place by the organizers. The filenames of the productions have to comply to the ISO-9660 standard. This means _roughly_ that the only characters allowed in filenames are "A-Z" and "0-9". The maximum length of file name is 8+3 characters (msdos standard). The productions MUST NOT save any files (for example configuration files) on the hard disk or the disk. In the music, graphics, raytracing and 4kb intro competitions only one of the authors (if there are more than one) can be the official author of the competing piece of art. For example, if two coders work on the same 4kb intro, only one of them can receive the prize and his name in the party results. After all, these three competitions are meant to be solo competitions. The author/authors have to have all the copyrights to their production. If you have any questions about the rules, kindly contact ASSEMBLY Organizing. * 2.1. THE VOTING SYSTEM: * We will use a disk voting system. Once you enter the party place, you will be given the voting disk, which will include the voting program. We are going to have separate Amiga and PC compatible voting disks. You will be able to give your opinion on The Five Best in all compe- titions, both on the Amiga and PC. But before you can give your opinion, a jury composed of known scene people (maybe even you!) will select an amount of 15 entries in each competition to the finals (to be shown on the big screen to the audience). There will be different people in the PC and Amiga jurys. * 2.2. PC COMPETITION RULES: * The competition machine we will use: - i486DX2/66 with 4 MB of RAM - MS-DOS 6.20 - VLB SVGA-board with TSENG ET4000/W32 - 1 MB Gravis UltraSound sound card or original Sound Blaster Pro 2.0 Software configuration in the computer will include MS-DOS 6.20, with HIMEM and EMM386. The configuration will not be changed during the competition. All entries have to work with the base address set to 220 and IRQ set to 7 on the GUS and Sound Blaster (Pro). This will cut down the usual hassle with sound card settings. Naturally the sound should also work with all other sound card IRQ, DMA and baseport settings. If you want to use the MIDI patches that come with the UltraSound, you will have to bring them with you in order for us to measure their size in kilobytes. The main reason why SVGA modes with higher resolution than 640x480 aren't allowed is because the maximum resolution supported by the video/data projectors we have is 640x480. And even if the projectors could show higher resolutions, the picture quality of different high resolution graphics modes would not look that much different from one another (a video projector is NOT the same as a monitor). You should note that the picture produces by a video projector is not as good as a monitor picture. The video projector does not show pale colors well and in some cases can even lose them completely. Also the contrast can be different. These are common problems with all video projectors and simply can't be corrected. Please try to understand these restrictions. Note that you can now enter more than one demo or 64kb intro to the competitions, if you so desire. DEMO - Maximum size in executable form is 4096 kb - Maximum showing time is 8 minutes, the demo itself can be longer - 100% VGA register level compatible graphics modes and SVGA mode 640*480 are accepted - Pure animation files are not accepted - Also executables only including an animation and an animation player will not be accepted, this is not an animation competition - Gravis Ultrasound (512kb) and SB PRO/SB 16 support required - The name of the files have to comply to the ISO-9660 standard (i.e. NO special characters are allowed). - The demo MUST NOT save anything on the hard disk INTRO - Maximum size in executable form is 64 kb (65536 bytes) - Maximum showing time is 5 minutes - 100% VGA register level compatible graphics modes and SVGA mode 640*480 are accepted - Pure animation files are not accepted - Gravis Ultrasound (512kb) and SB PRO/SB 16 support required - The names of the files have to comply to the ISO-9660 standard (i.e. NO special characters are allowed). - The intro MUST NOT save anything on the hard disk 4KB-INTRO - Maximum size in executable form is 4096 bytes - Maximum running length is 3 minutes - NO MUSIC or other sound is allowed (this is because this a coders' competition, not musicians') - Only 100% VGA register level compatible graphics modes are accepted (no SVGA/VESA) - Only one intro by one coder - The name of the file has to comply to the ISO-9660 standard (i.e. NO special characters are allowed). - The intro MUST NOT save anything on the hard disk * 2.3. AMIGA COMPETITION RULES: * The competition machine is a A4000 with 2 megs chip + 4 megs fast. All competition entries must work in Amiga 1200 with 2 megs chip. DEMO - Maximum size is 4 megabytes - Must by harddisk installable - Maximum running length is 8 minutes - The names of the files have to comply to the ISO-9660 standard (i.e. NO special characters are allowed). - The demo MUST NOT save anything on the disk INTRO - Maximum size in executable form is 40 kb - Maximum running length is 5 minutes - The names of the files have to comply to the ISO-9660 standard (i.e. NO special characters are allowed). - The intro MUST NOT save anything on the disk * 2.4. THE GRAPHICS COMPETITIONS: * GRAPHICS - The maximum resolution allowed is 640x480 - The maximum amount of simultaneous onscreen colors is 256 - The palette is the standard 16,7 million color true color palette - Pictures drawn with Amiga will be shown with Amiga Brilliance (no executables!) - PC pictures will have to be in standard LBM, PCX, TGA or GIF format - Pictures drawn with PC will be shown with CSHOW (or some other good picture viewer) - Scanned, ripped and raytraced pictures will be disqualified - In addition, you must submit a version of the final picture which doesn't have your signature on it (which will be shown on the big screen) - Only one picture by one graphics artist - The name of the file has to comply to the ISO-9660 standard (i.e. NO special characters are allowed). RAYTRACING - The maximum resolution allowed is 640x480 - The maximum amount of simultaneous onscreen colors is 16.7 million - Pictures will be shown on PC with true color card (no executables!) - Pictures have to be in JPG or TARGA format - In addition, you must submit a version of the final picture which doesn't have your signature on it (which will be shown on the big screen) - Only one picture by one graphics artist - The name of the file has to comply to the ISO-9660 standard (i.e. NO special characters are allowed). ANIMATION - The maximum size of the animation is 2000 of 320x200 frames us on a hard drive, DAT or in any other easily transferrable media. - The maximum amount of simultaneous onscreen colors is 16.7 million - The maximum resolution is 320x200 - The animation will be shown on Pentium PC with true color card, the player will be done by Virtual Dreams - The frames have to be in JPG format and delivered us in hard drive, DAT or in any other easily transferrable media, (no DISKS!) possible other mediarestrictions be notified later. If you don't bring your production on a hard disk, bring along a drive that can read your media! - The name of the file has to comply to the ISO-9660 standard (i.e. NO special characters are allowed). * 2.5. THE MUSIC COMPETITIONS: * 4CHANNEL - Maximum size is 880kb (= one Amiga disk) - Maximum amount of channels is 4 - Maximum running length is 3 minutes - All songs will be played with the Amiga ProTracker v2.x (MOD) - Entries must be in MOD-format (no executables) - Only one song by one musician - The name of the file has to comply to the ISO-9660 standard (i.e. NO special characters are allowed). MULTICHANNEL - Maximum amount of channels is 32 - Maximum size of the song is 1024 kb in a playable format (including all samples, pattern data, etc.) - Maximum running length is 3 minutes - the format has to be some of the following: S3M, MOD, XM, MTM and ULT - If the song is a MIDI song, bring the samples and everything that is needed to play the song with you (except the sound card) - All songs will be played with PC compatible players using a 1MB Gravis UltraSound - Only one song by one musician - The name of the file has to comply to the ISO-9660 standard (i.e. NO special characters are allowed). * 2.6. COMMODORE 64 COMPETITIONS: * GENERAL RULES: - Only one contribution from each group/artist is accepted - Contributions must be 100% finished before the deadline, because we will copy and spread all of them - The deadlines are actually DEADLINES, and they're not too flexible -> deliver your contributions in time C64 DEMO RULES: - The demo will be run on a standard C64, a 1541 drive and an Action Replay MK6 cartridge - If the demo requires ANY user interaction, we want a person from the contributing group to run the demo. This includes pressing space between parts... - Each demo will be shown for a maximum of 15 minutes - In the disk label/cover must read the following: * The name of the demo * The group that's contributing it * The handle of it's main coder * User interaction required? * Approximate running lenght in minutes - At least one person must be present from the contributing group C64 GRAPHICS: - The picture must be an executable file - ALL graphic formats are accepted - Only the picture must be seen on the screen, no scrolls or other moving things are allowed. Music is acceptable, but during the competition no-one will hear it, because we'll turn audio equipment off - The artist must be present at the party C64 MUSIC: - The tune must be an executable file - Each tune will be played for max. 3 minutes. This doesn't mean you'd have to cut the tune at 3:00 sharp, though! - The artist must be present at the party The official C-64 competition organizers are: Deadbeat / The Sharks and Hazor / Beyond Force. SPECIAL COMPETITIONS: We will have all traditional ASSEMBLY special competitions and some new ones. The competitions include for example soccer, disk throwing, modem throwing and lazer tag war compo. === 3. THE PRIZES === As said before, the prizes will be the best yet, both in the Amiga and PC competitions. The total value of all the prizes in US dollars will be over US $50,000 (not including software). The actual prizes may be software, hardware or pure cash. This depends on our sponsors. The following list includes only the pre- liminary list of the prizes (the final lists will be published at the party place). Also keep in mind that the money exchange rates also affect this list (at the time of the writing of this text file one US dollar was 4.7 roughly finnish marks). We will try to give cash prizes in the PC and Amiga demo compe- titions. The prizes in the other competitions may be more or less various hardware and software. All the cash prizes will be paid in Finnish currency. COMPETITION PRIZE VALUES (not including software): DEMO: INTRO: 4KB-INTRO (only PC): #: -------- -------- ---------------------- 1. $4400 $1900 $600 2. $2900 $1400 $500 3. $2100 $1000 $350 4. $1350 $500 $250 5. $750 $250 $150 6.-15. $100 $100 $50 The hardware and software we will get from our sponsors as prizes. ART COMPETITION PRIZE VALUES (not including software): MUSIC 4/32 CH GFX / RAYTRACE ANIMATION #:--------------- ---------------- ----------- 1. $600 $600 $1900 2. $500 $500 $1400 3. $350 $350 $1000 4. $250 $250 $500 5. $150 $150 $250 6.-15. $50 $50 $100 COMMODORE 64 COMPETITION PRIZES: In the C-64 competitions we will only give cash as follows: DEMO: GRAPHICS: MUSIC: #: ----------- ---------- ---------- 1. $200 $100 $100 2. $100 $50 $50 3. $50 $25 $25 === 4. PARTY FEATURES === Next is a list of most important features at our party: * Audio and Video * The main hall is is equipped with a powerful sound system. The system supports Dolby Surround and will be a real kicker with 10 000 watts of pure sound power. The big screen in the main hall is over 8 meters wide and supports the 640x480 resolution! There are also two additional video screens for displaying information and messages. * Halls * The party area is composed of two interconnected halls. The main area is 4500 square meters. There are 1800 computer places in the main hall and about 50 ethernet sockets are available. The sleeping hall is on the second floor and both of the halls are sound proof so your sleeping convience is assured. The sleeping hall is a big as the main party arena so there is plenty of room for everybody. Neither of the halls have windows so the video screens will look absolutely fabulous at the time. * Services * The party place is the biggest fair centre in Finland. It will feature 24h food service (yes, we have Coke!), 24h security personnel, 24h professional electrician, 24h luggage preservation service and cleaning personnel. Also 24h help desk with friendly personnel will be available to help you out with any problems you might encounter. Plenty of WCs and some showers will be available. Cool party T-shirts and posters (A1 size) will be sold for low price. Finlands largest roleplaying convention will also take place at the same time in the fair centre. ASSEMBLY visitors will get 50% discount from the entrance fee. Finlands largest home computer fair is also taking place at the same time in the fair centre. ASSEMBLY visitors will get in FREE to the fair, namely PLAY 1995! Note that the visitors at PLAY 1995 can't come to the ASSEMBLY party area. Two really great concerts will take place during the weekend. On Friday at spectacular ROCK CONCERT will take place at a separate hall and on Saturday a really big rave (expected amount of visitors 2000) will take place on a separate hall. * ASSEMBLY '95 NET Access * We will offer limited access to the internet at the party place. This will most likely include IRC, MUD and some other services, and may be even some direct links to the net thru the party LAN. More information will follow in the next information file. All productions released during the party will be uploaded to the FTP server NIC.FUNET.FI, and also to FTP.MPOLI.FI (directory /starport/asm95/releases). === 5. ASSEMBLY '95 CD-ROM === All the participating pieces of art from the competitions will be assembled to a single ASSEMBLY '95 CD-ROM. This will be a unique possibility for everyone to get hundreds of megabytes data containing ALL demos, intros, pics, mods, etc. published at ASM '95. THERE'S NO OTHER EASY WAY TO COLLECT THEM ALL. We will pay royalties of the net revenue of the CD-ROM disks to the winners in the competitions (except for the C-64) as follows (in percents): CODE COMPETITIONS (both Amiga and PC) DEMO INTRO 4KB INTRO (only PC) 1. 2.5% 0.7% 0.4% 2. 2.0% 0.5% 0.3% 3. 1.5% 0.4% 0.1% ART COMPETITIONS MUSIC 4/32 CH GRAPHICS / RAYTRACE ANIMATION 1. 0.4% 0.4% 0.7% 2. 0.3% 0.3% 0.5% 3. 0.1% 0.1% 0.4% All productions which are shown on the big screen will receive a free ASSEMBLY '95 CD-ROM. If do a fix for production after the party and you wish to include it on the CD-ROM kindly send it to any places listed in the contact addresses. In case of problems, please contact ASSEMBLY Organizing. All winning entries have to include a textfile which states that the author will grant us the exclusive rights for the CD-ROM distribution of the competition entry. Otherwise no royalty. The royalties will be paid twice in the period of one year after the release of the CD-ROM disk in the form of a cheque by mail. This means the last royalties for the ASSEMBLY '95 CD-ROM disk will be paid around ASSEMBLY '96 time. === 6. ASSEMBLY '95 TICKETS === * 6.1 Buying tickets * There are two kind of tickets for ASSEMBLY '95. Normal 200,- ticket and 240,- ticket which includes computerplace reservation. You can buy the 200,- ticket either at the door at the happening or you can buy it in advance. Reservation tickets are only sold in advance. * 6.2 Where can I buy my tickets * In Finland you can buy a ticket and reserve your computer place from your local LIPPUPALVELU or by calling them at: 9700-4700 (4,95 mk/min+ppm). Groups that want to get the group discount and foreigners must buy their tickets and computerplace reservations directly from ASSEMBLY Organizing. Foreigners can pay directly to the account of ASSEMBLY Organizing. Make sure, when you pay directly to the account that ASSEMBLY Organizing doesn't get any additional costs and the amount of money covers the costs of the ordered ticket. Also make sure that we get the information who has sent the money and where we can send the tickets. To groups in Finland we will send the tickets as COD (cash on delivery). * 6.3 Why I should buy a ticket in advance? * If you buy your ticket in advance you have the possibility to use group discount of 10%. You have the possibility for group discount if you buy more than 10 tickets at a time. Also the table reservation is possible only by buying reservation ticket. You don't have to reserve table for yourself, but the best places near the videoprojector screen go to the reservers. The earlier you reserve your place the better place you get. Also we will organize special door in the first day of ASSEMBLY '95 where you can get your computer in most conviniently. === 7. PRELIMINARY SCHEDULE === This schedule is only preliminary and the times listed will most likely be changed and a lot more events will be added, but you can get a general feeling from it. The party place is open 24 hours a day. RopeCon is also open 24h/day. 10th of August 1995 (THURSDAY) - 1000 ASSEMBLY doors open - 1000 PLAY 1995 opens - 2000 PLAY 1995 closes for the day - special competitions etc - raytrace movies on the big screen etc 11th of August 1995 (FRIDAY) - 1000 PLAY 1995 opens - 1000 RopeCon starts - 1400 C64 competition deadline - 2000 C64 competitions - 2000 PLAY 1995 closes for the day - 2200 Possible rock concert (at a separate hall) - 2300 Deadline for all competitions 12th of August 1995 (SATURDAY) - 1000 PLAY 1995 opens - 1200 4 channel competition - 1400 Graphics competition - 1600 32 channel competition - 1800 Raytrace competition - 2000 PLAY 1995 closes for the day - 2000 4kb intro competition - 2200 Animation competition - 2200 PLA-NET RAVE opens (at a separate hall) 13th of August 1995 (SUNDAY) - 0200 Rerun of Saturdays competitions - 0400 PLA-NET RAVE closes - 0500 Rerun ends - 1000 PLAY 1995 opens - 1000 Amiga intro competition - 1200 PC intro competition - 1400 Amiga demo competition - 1600 PC demo competition - 1800 Prize giving ceremony - 2000 Doors close - ASSEMBLY '95 is over === 8. DISCLAIMER === We don't take any responsibility on the equipment people bring to the party place. We suggest you take an insurance for your equipment from some insurance company. And remember, you can store your equipment by using the luggage preservation service which will be available at the party place. If you have ANY suggestions or ideas about anything written in this text file, don't hesitate to contact us! >>> NO ALCOHOL DRINKING OR SOFTWARE PIRATISM ALLOWED AT THE PARTY PLACE! <<< === 9. CONTACT INFORMATION === You can reach us by many means according to the following list: Voice: ASSEMBLY Org. +358-0-777 3721 FAX: +358-0-757 3115 BBS: StarPort (FC) +358-0-615 00028 (4 lines) (PC) +358-0-615 00020 (5 lines) (PC) conference #58 From Internet: "telnet -8 mpoli.fi -l pcboard" ftp.mpoli.fi /starport/asm95 WWW: http://www.icon.fi/assembly95/ (available before 10/Apr/1995) E-mail: assembly@icon.fi Normal mail: ASSEMBLY'95 Lakkisepantie 13 00620 Helsinki FINLAND Bank account for international money transfers: ASSEMBLY Organizing 106330-204756 Kansallis Osake Pankki, Kerava FINLAND Please include your address with the payment, where you want the tickets to be sent. Also make sure that there are no additional expenses for the receiver of the payment. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ . . . · ... : -« DiGiTaL »- `::. .--. | ________ __________________`::. ___________________/ | | _\ \_/____/ _____/_.../.::.._\.__ _ \_ / | |/ _ / / \ / / ·:: / / _ _/_____| /_____ / / / / / / ::'/______/ /_____/ /| | \____/____/\_______/____/ .::' \_____/HTW \_____/ | | ::;... ...· . .| | `:::::::' . ...· | | ________ _________ ________ ________ `:. .::' | | _\ \__\____ _ \__\ _ \__\ \_`:: .::' | |/ ___/ / / / _ / `::.::' | /_____ / /______/ /_____/ /_____ / / :::' | | \____/ \____/ \____/ \____/ .::' | | \ / . .::' | | -« CaNDy »- \/ `·.. ..:·' | `------------------'\ `::' | `----------------------------------------' »»· 7 CD-ROMS On-Line : 3 GiG HD : A4000/040 + WARP ·«« »»· A 100% LEGAL SCENE BBS, Keeping The Scene Alive ·«« »»· 2 Node RingDown : 0191 232 5527 : 28.8ds ·«« »»· HYBRID : RED DEVIL : REFLEX : B-REAL : DENNIS T : HoTWire : ZYGOTE ·«« »»· Expanding Fast Get on board and be part of the NEW Generation ·«« " This is an Incredible Board, it`s gonna be big, very BIG " - HTW +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++