"Deep Blue" by Beldin & Malvern / NO Takeover'98 surprisecode entry (1st place) Deep Blue: How does the effect work? The program simulates one of the most common standard effects of Windhoos: the ever-popular blue screen. To achieve this effect we've stosw'ed the screen blue. After that we've used a procedure that pleurs chars with a specified attribute on the screen. Unfortunately, due to weapons-export-regulations, we are not allowed to give this piece of code free. MAlVERN & Huge-O