<MAIN> hifatal |0|1</MAIN>

<KIMG> fatal | data/fatal.iff </KIMG>
<KIMG> star  | data/star.iff </KIMG>
<BMFONT> bmft  | data/font.iff | 32 |  32 | 8 | abcdefghijklmnopqrstuvwxyz0123456789    !?'[],-. </bmfont>
<KIMG>   imfont| data/font.iff </KIMG>
<KTEXT> tscrol1 | Hi Fatal! Fatalych Privet! Hao Fatalishe! Hi Hi Hi Fatal Fatal Fatal Hi Fatal! Fatalych Privet! Hao Fatalishe! Hi Hi Hi Fatal Fatal Fatal Hi Fatal! Fatalych Privet! Hao Fatalishe! Hi Hi Hi Fatal Fatal Fatal</KTEXT>
<KIMG> texture256x256 | data/texture.iff </KIMG>
<KDBM> DBMmusic | data/faaaaatal.DBM  </KDBM>


-----------------------------------------------------------------------
<KSCRIPT>
    <ID> hifatal </ID>
	<PLAY> twirl | 1400 | 0   | 1 </PLAY>
</KSCRIPT>
-----------------------------------------------------------------------
<KPART>

    <ID> twirl  </ID>

    <Fx>
        <Pa>setpalette</Pa>
        <Pa> texture256x256 </Pa>
    </Fx>

	<Fx><Pa> PlayDBM</Pa>
        <Pa> DBMmusic   </Pa>
    </Fx>

    <Fx>
        <Pa> Twirl </Pa>
        <Pa></Pa>
        <Pa> texture256x256 </Pa>

        <Pa>SIN|0|1|0.25</Pa> ofsx
        <Pa>COS|0|1|0.25</Pa> ofsY

        <Pa>SIN|0|0.1|1</Pa> start angle
        <Pa>CTE|0</Pa>    amp. angle
        <Pa>CTE|0</Pa>    freq angle

        <Pa>CTE|0</Pa>         start dist.
        <Pa>SIN|0|0.6|0.5</Pa> amp.dist
        <Pa>COS|0|0.2|32</Pa> freq dist

        <Pa>CTE|0</Pa> mapping type
    </Fx>


    <Fx>
        <Pa>Sprite</Pa>
        <Pa></Pa>
        <Pa> fatal </Pa>
        <Pa> sin | 0.25 | 0.3 | 0.05 </pa>
        <Pa> cte | 0.25  </pa>
        <Pa> sin | 0.75 | 0.3 | 0.05 </pa>
        <Pa> cte | 0.75  </pa>
    </Fx>

   <Fx>
        <Pa>Sprite</Pa>
        <Pa></Pa>
        <Pa> star </Pa>
        <Pa> cos | 0.4 | 0.7 | 0.4</pa>
        <Pa> sin | 0.4 | 0.7 | 0.4</pa>
        <Pa> cos | 0.6 | 0.7 | 0.4</pa>
        <Pa> sin | 0.6 | 0.7 | 0.4</pa>

    </Fx>

   <Fx>
        <Pa>Sprite</Pa>
        <Pa></Pa>
        <Pa> star </Pa>
        <Pa> cos | 0.4 | 0.7 | -0.4</pa>
        <Pa> sin | 0.4 | 0.7 | -0.4</pa>
        <Pa> cos | 0.6 | 0.7 | -0.4</pa>
        <Pa> sin | 0.6 | 0.7 | -0.4</pa>

    </Fx>

   <Fx>
        <Pa>Sprite</Pa>
        <Pa></Pa>
        <Pa> star </Pa>
        <Pa> sin | 0.4 | 0.7 | -0.4</pa>
        <Pa> cos | 0.4 | 0.7 | 0.4</pa>
        <Pa> sin | 0.6 | 0.7 | -0.4</pa>
        <Pa> cos | 0.6 | 0.7 | 0.4</pa>

    </Fx>

   <Fx>
        <Pa>Sprite</Pa>
        <Pa></Pa>
        <Pa> star </Pa>
        <Pa> sin | 0.4 | 0.7 | 0.4</pa>
        <Pa> cos | 0.4 | 0.7 | -0.4</pa>
        <Pa> sin | 0.6 | 0.7 | 0.4</pa>
        <Pa> cos | 0.6 | 0.7 | -0.4</pa>

    </Fx>


	<Fx><Pa> DisplayText </Pa> скрол
        <Pa></Pa>               
        <Pa> bmft </Pa>        
        <Pa> tscrol1 </Pa>     

        <Pa> cte | 1000 </Pa> 
        <Pa> cte | 1000 </Pa> 
        <Pa> cte | 0 </Pa> 


	    <Pa> aff | 1 | -0.01</Pa>
		<Pa> cte | 0.9 </Pa>		
        <Pa> aff | 1.0625 |-0.01 </Pa>
		<Pa> cte | 1 </Pa>




</KPART>







